Gear Learning is part of the Wisconsin Center for Education Research in the University of Wisconsin-Madison's School of Education
I obtained my Bachelor's in Art from the University of Wisconsin - Madison. After working for three years as a project manager for a software company, I returned to school and graduated from the Applied Arts in Animation & Concept Development program at Madison College. I began my 3D artist career as an intern for Learning Games Network in early 2014, which progressed to a full time staff artist later that year. Now an Associate 3D artist for Gear, I continue to work on educational games, with a focus on medically accurate human and animal simulations designed for students to learn anatomy.